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    <title>GenericFX/BrainFX/CamBAfx - GenericFX</title>
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    <description>Development blog...</description>
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    <pubDate>Thu, 09 Mar 2006 20:41:47 GMT</pubDate>

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        <title>RSS: GenericFX/BrainFX/CamBAfx - GenericFX - Development blog...</title>
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<item>
    <title>Integrating RC Files into GenericFX</title>
    <link>http://www.genericfx.org/blog/archives/13-Integrating-RC-Files-into-GenericFX.html</link>
<category>GenericFX</category><category>BrainFX</category><category>CamBAfx</category><category>Developers</category><category>Development</category><category>Hacking</category>    <comments>http://www.genericfx.org/blog/archives/13-Integrating-RC-Files-into-GenericFX.html#comments</comments>
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    <author>nospam@example.com (Cinly Ooi)</author>
    <content:encoded>
&lt;br /&gt;
&lt;p&gt;It is very common for programs developed for the Unix platform to have its own configuration file. These configuration files are often called .XXXrc (e.g., .cambarc) and stored in the user's home directory. Furthermore, as more and more programs are ported from Unix to Windows, we are seeing an increase use of these configuration files on Windows platform. For ease of reference, in this article, these configuration files are referred to as RCFile. Any self-respecting User Interface program, like GenericFX, cannot afford to ignore these files and will try to integrate them into the User Interface. This article outline the strategy used in GenericFX to integrate these files. We used CamBAfx as an example, but the same principle applies to all programs. It is also important to note that alternative strategies can be developed and coexists side-by-side with this strategy.&lt;/p&gt;&lt;br /&gt;
&lt;br /&gt;&lt;a href=&quot;http://www.genericfx.org/blog/archives/13-guid.html#extended&quot;&gt;Continue reading &quot;Integrating RC Files into GenericFX&quot;&lt;/a&gt;    </content:encoded>
                
    <pubDate>Thu, 09 Mar 2006 15:51:43 +0000</pubDate>
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    <title>Eclipse Form</title>
    <link>http://www.genericfx.org/blog/archives/12-Eclipse-Form.html</link>
<category>GenericFX</category><category>BrainFX</category><category>CamBAfx</category><category>Hackers</category><category>Developers</category><category>Development</category><category>Hacking</category>    <comments>http://www.genericfx.org/blog/archives/12-Eclipse-Form.html#comments</comments>
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    <author>nospam@example.com (Cinly Ooi)</author>
    <content:encoded>
&lt;br /&gt;
There is an interesting &lt;a href=&quot;http://www.eclipse.org/articles/Article-Forms/article.html&quot;&gt;Eclipse Technical Article on use of Eclipse Form&lt;/a&gt;. It introduces the form-like interface in Eclipse. There is potential to use it in the Input Data Spreadsheet.&lt;br /&gt;
&lt;br /&gt;&lt;a href=&quot;http://www.genericfx.org/blog/archives/12-guid.html#extended&quot;&gt;Continue reading &quot;Eclipse Form&quot;&lt;/a&gt;    </content:encoded>
                
    <pubDate>Fri, 24 Feb 2006 16:18:20 +0000</pubDate>
    <guid isPermaLink="false">http://www.genericfx.org/blog/archives/12-guid.html</guid>
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<item>
    <title>Actual Work Plan for 2006</title>
    <link>http://www.genericfx.org/blog/archives/10-Actual-Work-Plan-for-2006.html</link>
<category>GenericFX</category><category>BrainFX</category><category>CamBAfx</category><category>Hackers</category><category>End Users</category><category>Developers</category><category>Development</category><category>Hacking</category>    <comments>http://www.genericfx.org/blog/archives/10-Actual-Work-Plan-for-2006.html#comments</comments>
    <wfw:comment>http://www.genericfx.org/blog/wfwcomment.php?cid=10</wfw:comment>
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    <author>nospam@example.com (Cinly Ooi)</author>
    <content:encoded>
&lt;br /&gt;
After a discussion with the stakeholders, I had decided to dedicate this year to improving the Input Data SpreadSheet.&lt;br /&gt;
&lt;br /&gt;&lt;a href=&quot;http://www.genericfx.org/blog/archives/10-guid.html#extended&quot;&gt;Continue reading &quot;Actual Work Plan for 2006&quot;&lt;/a&gt;    </content:encoded>
                
    <pubDate>Tue, 21 Feb 2006 15:15:24 +0000</pubDate>
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<item>
    <title>Year 2006 Work Plans</title>
    <link>http://www.genericfx.org/blog/archives/8-Year-2006-Work-Plans.html</link>
<category>GenericFX</category><category>BrainFX</category><category>CamBAfx</category><category>Hackers</category><category>End Users</category><category>Developers</category><category>Development</category><category>Hacking</category>    <comments>http://www.genericfx.org/blog/archives/8-Year-2006-Work-Plans.html#comments</comments>
    <wfw:comment>http://www.genericfx.org/blog/wfwcomment.php?cid=8</wfw:comment>
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    <author>nospam@example.com (Cinly Ooi)</author>
    <content:encoded>
&lt;br /&gt;
This is a follow up of the &lt;a href=&quot;http://www.genericfx.org/blog/archives/7-2005-Year-In-Review.html&quot;&gt;review of year 2005&lt;/a&gt; and yes, I did write workplans. At present, I have a few possible directions to go on developing the software. I have yet to decide on one yet.&lt;br /&gt;
&lt;br /&gt;&lt;a href=&quot;http://www.genericfx.org/blog/archives/8-guid.html#extended&quot;&gt;Continue reading &quot;Year 2006 Work Plans&quot;&lt;/a&gt;    </content:encoded>
                
    <pubDate>Fri, 06 Jan 2006 00:00:00 +0000</pubDate>
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<item>
    <title>2005 Year In Review</title>
    <link>http://www.genericfx.org/blog/archives/7-2005-Year-In-Review.html</link>
<category>GenericFX</category><category>BrainFX</category><category>CamBAfx</category><category>Hackers</category><category>End Users</category><category>Developers</category><category>Development</category><category>Hacking</category>    <comments>http://www.genericfx.org/blog/archives/7-2005-Year-In-Review.html#comments</comments>
    <wfw:comment>http://www.genericfx.org/blog/wfwcomment.php?cid=7</wfw:comment>
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    <author>nospam@example.com (Cinly Ooi)</author>
    <content:encoded>
&lt;br /&gt;
For GenericFX/BrainFX/BAMMfx (the software), year 2005 sees the completion of &lt;i&gt;basic&lt;/i&gt; user-oriented features. To tell the truth, there is not much excitment year especially when compared to previous year as we roll out the innovative Input Data Spreadsheet. The excitment is mainly in the development front focusing on how the concept of GenericFX evolves. The year was also spent experimenting with different features offered by the Eclipse Platform such as Update Sites. &lt;p&gt;&lt;br /&gt;
&lt;/p&gt;&lt;p&gt;The next article will discuss a few development plans worth considering and explore in 2006.&lt;/p&gt;&lt;br /&gt;&lt;a href=&quot;http://www.genericfx.org/blog/archives/7-guid.html#extended&quot;&gt;Continue reading &quot;2005 Year In Review&quot;&lt;/a&gt;    </content:encoded>
                
    <pubDate>Thu, 05 Jan 2006 13:20:29 +0000</pubDate>
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<item>
    <title>Decisions leading up to the selection of Eclipse Platform : Part 1 - Requirement</title>
    <link>http://www.genericfx.org/blog/archives/5-Decisions-leading-up-to-the-selection-of-Eclipse-Platform-Part-1-Requirement.html</link>
<category>GenericFX</category><category>BrainFX</category><category>Hackers</category><category>Developers</category><category>Development</category><category>Hacking</category>    <comments>http://www.genericfx.org/blog/archives/5-Decisions-leading-up-to-the-selection-of-Eclipse-Platform-Part-1-Requirement.html#comments</comments>
    <wfw:comment>http://www.genericfx.org/blog/wfwcomment.php?cid=5</wfw:comment>
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    <wfw:commentRss>http://www.genericfx.org/blog/rss.php?version=2.0&amp;type=comments&amp;cid=5</wfw:commentRss>
    <author>nospam@example.com (Cinly Ooi)</author>
    <content:encoded>
&lt;br /&gt;
When the decision to use a Visual Pipeline-based Editor for &lt;a href=&quot;http://www-bmu.psychiatry.cam.ac.uk/software/&quot; title=&quot;Brain Activiation and Morphological Mapping&quot;&gt;BAMM&lt;/a&gt;, the development team is fortunate because it is one of the few very rare instance where one really start with a blank sheet. The brief was a one-line statement: &amp;quot; Build a Pipeline-based Editor for BAMM&amp;quot;. This give us the opportunity to evaluate everything from writing a software from scratch to using off-the-shelf software. In fact, we evaluate a few possible approaches and softwares before deciding to use the &lt;a href=&quot;www.eclipse.org&quot; title=&quot;Eclipse Platform&quot;&gt;Eclipse Platform&lt;/a&gt;. In fact, the Eclipse Platform was not even on the radar screen until the very last moment.&lt;br /&gt;&lt;a href=&quot;http://www.genericfx.org/blog/archives/5-guid.html#extended&quot;&gt;Continue reading &quot;Decisions leading up to the selection of Eclipse Platform : Part 1 - Requirement&quot;&lt;/a&gt;    </content:encoded>
                
    <pubDate>Tue, 20 Dec 2005 15:43:50 +0000</pubDate>
    <guid isPermaLink="false">http://www.genericfx.org/blog/archives/5-guid.html</guid>
    </item>
<item>
    <title>Advanced versus Simple Interface</title>
    <link>http://www.genericfx.org/blog/archives/4-Advanced-versus-Simple-Interface.html</link>
<category>GenericFX</category><category>BrainFX</category><category>CamBAfx</category><category>Hackers</category><category>End Users</category><category>Developers</category><category>Development</category><category>Hacking</category>    <comments>http://www.genericfx.org/blog/archives/4-Advanced-versus-Simple-Interface.html#comments</comments>
    <wfw:comment>http://www.genericfx.org/blog/wfwcomment.php?cid=4</wfw:comment>
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    <wfw:commentRss>http://www.genericfx.org/blog/rss.php?version=2.0&amp;type=comments&amp;cid=4</wfw:commentRss>
    <author>nospam@example.com (Cinly Ooi)</author>
    <content:encoded>
&lt;br /&gt;
User interface (UI) development is what GenericFX/BrainFX/BAMMfx is about. Like all UI projects, we are torn between the desire to create a &amp;quot;simplified interface&amp;quot; and to create an &amp;quot;advanced interface&amp;quot;. Recently, a thread on &lt;a href=&quot;http://www.gnome.org/&quot;&gt;GNOME&lt;/a&gt; maling list where Linus Torvald (the creator of Linux) says that &lt;a href=&quot;http://mail.gnome.org/archives/usability/2005-December/msg00022.html&quot;&gt;he do not like &amp;quot;interface nazis&amp;quot; (his words, not mine) efforts in &amp;quot;removing functionality from GNOME&amp;quot;&lt;/a&gt;  inspired me to explain what we are doing for our UI. [For a differing view point from Linus, read this &lt;a title=&quot;Just say no to GNOME?&quot; href=&quot;http://www.thejemreport.com/mambo/content/view/205/1/&quot;&gt;JEM Report&lt;/a&gt;] &lt;br /&gt;&lt;a href=&quot;http://www.genericfx.org/blog/archives/4-guid.html#extended&quot;&gt;Continue reading &quot;Advanced versus Simple Interface&quot;&lt;/a&gt;    </content:encoded>
                
    <pubDate>Wed, 14 Dec 2005 14:05:08 +0000</pubDate>
    <guid isPermaLink="false">http://www.genericfx.org/blog/archives/4-guid.html</guid>
    </item>
<item>
    <title>Brief History</title>
    <link>http://www.genericfx.org/blog/archives/2-Brief-History.html</link>
<category>GenericFX</category><category>BrainFX</category><category>CamBAfx</category><category>Hackers</category><category>End Users</category><category>Developers</category>    <comments>http://www.genericfx.org/blog/archives/2-Brief-History.html#comments</comments>
    <wfw:comment>http://www.genericfx.org/blog/wfwcomment.php?cid=2</wfw:comment>
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    <wfw:commentRss>http://www.genericfx.org/blog/rss.php?version=2.0&amp;type=comments&amp;cid=2</wfw:commentRss>
    <author>nospam@example.com (Cinly Ooi)</author>
    <content:encoded>
&lt;br /&gt;
It is almost obligatory that any blogs on a particular software must have an entry documenting the history for the software. As such, I must as well bite the bullet now.&lt;br /&gt;
&lt;br /&gt;&lt;a href=&quot;http://www.genericfx.org/blog/archives/2-guid.html#extended&quot;&gt;Continue reading &quot;Brief History&quot;&lt;/a&gt;    </content:encoded>
                
    <pubDate>Fri, 09 Dec 2005 20:30:00 +0000</pubDate>
    <guid isPermaLink="false">http://www.genericfx.org/blog/archives/2-guid.html</guid>
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<item>
    <title>Welcome to GenericFX/BrainFX/BAMMfx Blog</title>
    <link>http://www.genericfx.org/blog/archives/1-Welcome-to-GenericFXBrainFXBAMMfx-Blog.html</link>
<category>GenericFX</category><category>BrainFX</category><category>CamBAfx</category><category>Hackers</category><category>End Users</category><category>Developers</category>    <comments>http://www.genericfx.org/blog/archives/1-Welcome-to-GenericFXBrainFXBAMMfx-Blog.html#comments</comments>
    <wfw:comment>http://www.genericfx.org/blog/wfwcomment.php?cid=1</wfw:comment>
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    <author>nospam@example.com (Cinly Ooi)</author>
    <content:encoded>
&lt;br /&gt;
&lt;p&gt;A warm welcome to the blog for GenericFX. GenericFX is a Virtual Pipeline Editor designed to allow users to load and visually configure processing pipelines, and batch process data through it. It is build on the &lt;a title=&quot;Eclipse&quot; href=&quot;http://www-tus.csx.cam.ac.uk/virus/PCdownload.html&quot;&gt;Ecllipse Platform.&lt;/a&gt; We, the development team, plans to use this blog to communicate with our users.&lt;/p&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;p&gt;This is a combined blog for GenericFX, BrainFX and BAMMfx.&lt;/p&gt;&lt;br /&gt;&lt;a href=&quot;http://www.genericfx.org/blog/archives/1-guid.html#extended&quot;&gt;Continue reading &quot;Welcome to GenericFX/BrainFX/BAMMfx Blog&quot;&lt;/a&gt;    </content:encoded>
                
    <pubDate>Thu, 08 Dec 2005 15:33:09 +0000</pubDate>
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